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Archives: <span>Mahjpedia</span>

ID126 – Calling vs. Claiming

Question: When you want a discard for an exposure, is saying “Call,” the same as saying “Claim”? Answer: No. Saying “Call” and “Claim” are not the same. When you say “Call,” you are announcing your intent to take the most recently discarded tile. At this stage, you may still change your mind. The tile is not officially […]
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ID200-Discard Placement on the Table

Question: Is it a rule that you cannot group like tiles together when discarding them? There is no written rule however, traditionally the game is played with discards being randomly placed on the table. From a strategic Mah Jongg standpoint, one should randomly place discards rather than grouping like tiles together. Here’s why instructors (and […]
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ID191-Process for Calling (Claiming) a Tile

Questions: What is the process of calling a tile? Answer: Any player may call a discarded tile to complete a Pung, Kong, or Quint. Simply say: “Call,” “I want that,” or “I’ll take that” — this alerts the other players to stop play. Pick up the called tile, check that it’s the correct one, and […]
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ID197 – Discard Dead after Discarding before Picking

Questions: If during the game someone discards before picking and their hand is called dead, can another player call the discard? Answer: Unfortunately not. In this situation, the discarded tile is considered “dead” along with the hand and cannot be called by another player. The only exception is if someone discards before East has discarded […]
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ID196 – Exposures, Facing In or Out

Question: Which way should a player position their exposures, facing in or out? Answer: Although not an official rule, it has long been customary for players to position their tiles facing themselves, not outward toward the center of the table. These are your tiles and your hand to build, so the focus should be on […]
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ID195 – Pushing Out The Wrong Wall

Question: What happens when a player pushes out the wrong wall and another players picks a tile? Answer:  There are three possible scenarios when a player pushes out the wrong wall: Picking from the Wrong Wall: If a player pushes out the wrong wall and another player picks from it, the player who picked the tile […]
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